Resources
Stats Wiki
A complete Cabal Online stats reference with formulas, mechanics, stat interactions, examples, and practical notes for understanding how each stat affects your character. This page contains 97 stats across 4 categories. Each stat page includes formulas, examples, typical values, and notes on use.
Attack Stats
30 Stats
- AttackIncreases damage of sword classes
- Magic AttackIncreases damage of magic classes
- Attack RateReduces chance getting attacks blocked
- Critical RateIncreases chance of landing critical hits
- Max Crit. RateMaximum critical rate cap
- Critical DMGIncreases critical hit damage
- Sword Skill Amp.Amplifies sword skill damage
- Magic Skill Amp.Amplifies magic skill damage
- AccuracyReduces chance of attacks being evaded
- PenetrationReduces effectiveness of enemy defense
- Add. DamageFlat damage added to attacks
- HP Proportional DamageMonster damage that uses a percentage of the target's max HP
- Skill Add. AttackFlat attack value built into attack skills
- Skill AmpSkill-specific amp value built into attack skills
- Min DamageDecreases damage variance
- Ignore EvasionReduces evasion of your target
- Final DMG IncreasedFinaly damage modifier, Increases final damage
- Ignore DMG ReductionCounters enemy flat damage reduction and may become a flat damage gain in tested cases
- Ignore Resist Critical RateBypasses enemy Resist Critical Rate
- Ignore Resist Critical DMGBypasses enemy Resist Critical Damage
- Ignore Resist Skill AmpBypasses enemy Resist Skill Amp
- Normal DMG UpIncreases normal attack damage (non critical damage)
- Cancel Ignore PenetrationReduces enemy Ignore Penetration
- Elite Monster DMG IncreaseIncreases damage against elite monsters
- Boss Monster DMG UPIncreases damage against boss monsters
- Elite Monster Add DMGAdds extra damage against elite monsters
- Boss Monster Add. DMGAdds extra damage against boss monsters
- All Attack UpIncreases Attack and Magic Attack by an equal ammount
- All Attack Up %Increases Attack and Magic Attack by a percentage
- All Skill Amp.Increases Magic & Sword Skill Amp by an equal ammount
Defense Stats
23 Stats
- HPTotal health points
- DefenseReduces damage taken by a certain percentage
- Defense RateIncreases block chance
- EvasionIncreases chance to evade attacks
- Resist Critical RateReduces chance of receiving critical hits
- Resist Critical DMGReduces critical damage taken
- Resist Skill AmpReduces skill amplification of your attacker
- Resist Magic Skill AmpReduces magic skill amplification of your attacker
- Resist Sword Skill AmpReduces sword skill amplification of your attacker
- Ignore PenetrationReduces Penetration of your attacker
- Ignore AccuracyReduces Accuracy of your attacker
- DMG ReductionFlat damage reduction
- Absorb DamageCreates a temporary barrier that absorbs incoming damage before HP is reduced
- Reflect DamageReturns part of the HP damage taken back to the attacker
- Normal DMG ReductionReduces non-critical normal damage by a percentage
- Resist Absolute DamageSets incoming damage to a fixed value while active
- Deduct ProtectionProtects a fixed number of incoming damage hits
- Resist SuppressionReduces chance of being suppressed
- Resist SilenceReduces chance of being silenced
- Resist PetrificationReduces chance of being petrified
- Cancel Ignore EvasionReduces ignore evasion of your target
- Final DMG DecreasedDecreases final damage
- Cancel Ignore Damage ReductionReduces enemy Ignore DMG Reduction
Other Stats
36 Stats
- MPTotal mana points
- Attack RangeIncreases Force Archer attack range
- Increase Restoration AmountIncreases HP restored by healing skills
- HP AbsorbRestores HP from successful hits.
- Max HP Steal Per HitRaises the HP Absorb cap per hit and target.
- MP AbsorbPercentage of your damage that can potentially become healing
- Max MP Steal Per HitMaximum healing possible per attack, per target
- HP Auto HealHP regenerated over time
- MP Auto HealMP regenerated over time
- Increase Sp RegenRestores SP over time
- EXPIncreases experience gain
- Skill EXP per skillAdds a flat amount of skill experience each time you use a skill
- Skill EXP BonusIncreases skill experience gained by a percentage
- Party EXPIncreases party experience gain
- Force Wing EXPIncreases Force Wing experience gained
- Pet EXPIncreases pet experience gain
- Alz Drop AmountIncreases amount of Alz dropped
- Alz Drop RateIncreases frequency of Alz drops
- Alz Bomb ChanceIncreases frequency of Alz bombs
- 1-Slot Drop RateIncreases 1-slot item drop rate
- 2-Slot Drop RateIncreases 2-slot item drop rate
- Resist Unable to MoveReduces chance of movement-impairing effects
- Resist DownReduces chance of knockdown
- Resist KnockbackReduces chance of being knocked back
- Resist StunReduces chance of being stunned
- Ignore Resist KnockbackBypasses enemy knockback resistance
- Ignore Resist DownBypasses enemy knockdown resistance
- Ignore Resist StunBypasses enemy stun resistance
- Aura Duration IncreaseExtends aura skill duration
- Battle Mode Duration IncreaseExtends battle mode duration
- Increase Honor Point BonusIncreases Honor Point rewards
- Movement SpeedIncreases character movement speed
- Boost HP RestorationIncreases the amount of HP restored by potions
- STRIncreaes Strength
- INTIncreases Intelligence
- DEXIncreases Dexterity
Status Effects
8 Stats
- PetrifiedChance to apply Petrified
- DownChance for a skill to knock down the target
- Knock BackChance for a skill to knock back the target
- StunChance for a skill to stun the target
- RootChance for a skill to root the target
- UnmovableLocks normal movement while active
- SilenceChance to block skill use with Silence
- SuppressionChance to block skills and delay some monster abilities