HP (Health Points)
HP serves as your character's life force. All incoming damage is subtracted from your current HP.
Typical Values
HP values vary significantly by class and level, but generally:
- Early Game: 1,000-8,000 HP
- Mid Game: 8,000-15,000 HP
- End Game: 15,000-20,000+ HP
Sources
HP can be increased through:
- Base Stats - Levelling and Ranking up Increases base HP
- Equipment - Armor pieces, Accessories and their upgrades
- Upgrades - Various equipment upgrades like Divine Upgrades, Chaos Upgrade, etc.
- Passive Skills - Class specific and general passive skills
- Buffs - Temporary HP increases from skills or potions
- Progression Systems - most progression systems offer HP
Notes and Tips
- Balance HP with other defensive stats like Defense and Damage Reduction
- Generally not worth dedicating too much to it since other defensive stats are more impactful
- Does not offer PvE, PvP variants
Related Stats
- HP Absorb - Percentage of damage that can become healing
- Max HP Steal Per Hit - Maximum healing possible per attack
- Boost HP Restoration - Increases healing from potions
- HP Auto Heal - Passive HP regeneration over time
