Stats Wiki

HP

Categorydefensive
PriorityMedium
TypeFlat Value

HP

Defensive Stat
MEDIUM Priority
Last updated: 2025-01-08

HP (Health Points)

HP serves as your character's life force. All incoming damage is subtracted from your current HP.

Typical Values

HP values vary significantly by class and build and episode, but generally:

  • Early Game: 1,000-8,000 HP
  • Mid Game: 8,000-15,000 HP
  • End Game: 15,000-20,000+ HP (in recent episodes, a fully buffed end game character can reach even 30,000+ HP)

Sources

  • Base Growth: leveling and rank increases add HP
  • Equipment: armor, accessories, arcanas, belts, carnelians, charms, epaulets, vehicles, costumes, and upgrade paths can provide HP
  • Progression Systems: Essence Rune, Karma Rune, Collection, Achievements, Artifacts, Honor Medal, Overlord Mastery, Force Wing, Stellar Link, Platinum Merit, Myth Level, and Pets can provide HP
  • Class and Battle Systems: Battle Modes, Battle Aura, general passive skills, and class passive skills can add HP
  • Temporary Buffs: GM buffs and other temporary effects can add HP

Notes and Tips

  • Many progression systems add HP passively as your character develops
  • Generally not worth choosing it anywhere, since other defensive stats are more impactful
  • Does not offer PvE, PvP variants

See also