Stats Wiki

HP Absorb

Categoryutility
PriorityMedium
TypePercentage (%)

HP Absorb

Utility Stat
MEDIUM Priority
Last updated: 2026-05-04

HP Absorb

HP Absorb lets successful hits recover HP based on a percentage of the damage dealt. Even without added Max HP Steal Per Hit, HP Absorb can still restore up to 2 HP per hit. Max HP Steal Per Hit raises the per-hit, per-target limit for that recovery, up to 5% of your Max HP.

Sources

  • Equipment: some armor epic options can provide HP Absorb
  • Essence Rune: HP Absorb Up provides up to +3% HP Absorb
  • Pets: Normal pet slots can provide +1% HP Absorb
  • Temporary Buffs: GM buffs can add up to +5% HP Absorb

Notes and Tips

  • Enables HP Steal: HP Absorb can restore HP even without added Max HP Steal Per Hit
  • Works Per Target: Multi-target skills can recover HP from each target hit
  • Has a Small Minimum: Very small successful hits can still restore up to 2 HP per target
  • Limited Per Hit: The final recovery per target is limited by Max HP Steal Per Hit
  • Higher Damage Increases Potential Healing: The actual recovery still depends on the steal cap

Formula

Potential Healing = Damage Dealt × HP Absorb%

See also