HP Absorb
HP Absorb lets successful hits recover HP based on a percentage of the damage dealt. Even without added Max HP Steal Per Hit, HP Absorb can still restore up to 2 HP per hit. Max HP Steal Per Hit raises the per-hit, per-target limit for that recovery, up to 5% of your Max HP.
Sources
- Equipment: some armor epic options can provide HP Absorb
- Essence Rune: HP Absorb Up provides up to +3% HP Absorb
- Pets: Normal pet slots can provide +1% HP Absorb
- Temporary Buffs: GM buffs can add up to +5% HP Absorb
Notes and Tips
- Enables HP Steal: HP Absorb can restore HP even without added Max HP Steal Per Hit
- Works Per Target: Multi-target skills can recover HP from each target hit
- Has a Small Minimum: Very small successful hits can still restore up to
2HP per target - Limited Per Hit: The final recovery per target is limited by Max HP Steal Per Hit
- Higher Damage Increases Potential Healing: The actual recovery still depends on the steal cap