Stats Wiki

HP Auto Heal

Categoryutility
PriorityLow
TypeFlat Value

HP Auto Heal

Utility Stat
LOW Priority
Last updated: 2025-01-08

HP Auto Heal

HP Auto Heal (HP Restore) is a passive sustain stat that automatically regenerates a flat amount of HP every 2 seconds. In safe zones, town recovery adds an additional 2% Max HP regeneration per tick on top of your total HP Auto Heal value.

Sources

  • Pets: Normal +5 per slot, Covenant +10 per slot, Trust +15 per slot
  • Equipment slot options: up to +18 (+6 per slot, Suit/Gloves/Boots)
  • Armor epic options: up to +24 (+8 per item, Suit/Gloves/Boots)
  • Honor Medal: Captain up to +24 (+6 per slot, 4 slots); General up to +60 (+10 per slot, 6 slots)
  • Stellar Link: Daedalus up to +20 (+5 per node, 4 nodes)
  • Achievements: Altar of Siena B1F +5 (+1/+1/+1/+2 milestones); Awakened Leth Tyrant +5
  • Buffs and consumables: GM Buff up to +25; Vital Regen Potion Lv. 4 +20
  • Class-specific skills and battle modes: Aqua Vitality +6, Earth Aura +2, Lancer +90, Axe Destroyer +120, Twin Gunner +5, Grimoire +62, Demon Trigger +85

Notes and Tips

  • Works continuously without player input
  • HP Auto Heal is separate from Boost HP Restoration, which only affects potion healing.
  • HP Auto Heal is also separate from HP Absorb and Max HP Steal Per Hit, which depend on dealing damage.
  • Trivia: if you took all the non-class-specific sources they add up to over 500 HP Auto Heal.

Formula

HP Regenerated per Tick = HP Auto Heal

See also