Stats WikiutilityMax MP Steal Per Hit

Max MP Steal Per Hit

Categoryutility
PriorityMedium
TypeFlat Value

Max MP Steal Per Hit

Utility Stat
MEDIUM Priority
Last updated: 2026-03-21

Max MP Steal Per Hit

Max MP Steal Per Hit sets the maximum amount of MP you can recover from a hit. Both MP Absorb and Max MP Steal Per Hit are required for MP steal to work.

Unlike HP steal, MP steal can recover MP from only one target per attack. If Max MP Steal Per Hit is 0, no MP is recovered even if you have MP Absorb.

Sources

  • Primary Source: Accessories (Earrings)

Notes and Tips

  • Needs MP Absorb: This stat does nothing on its own
  • Single-Target Recovery: Multi-target skills do not multiply MP recovery
  • Useful for Sustain: It helps reduce MP usage when paired with MP Absorb

Formula

Actual MP Recovery = min(Potential MP Recovery, Max MP Steal Per Hit)

See also