Stats Wiki

Max MP Steal Per Hit

Categoryutility
PriorityMedium
TypeFlat Value

Max MP Steal Per Hit

Utility Stat
MEDIUM Priority
Last updated: 2026-04-27

Max MP Steal Per Hit

Max MP Steal Per Hit sets the maximum per-hit recovery cap for Mana restored via MP Absorb. Unlike HP steal, MP steal recovers Mana from only a single target per skill execution.

Sources

  • Essence Rune: Max MP Absorb Up provides up to +15
  • Pets: Normal pet slots can provide +5
  • Accessories: some Vampiric Earrings and related earrings can provide Max MP Steal Per Hit
  • Armor Options: armor slot options and armor epic options can provide Max MP Steal Per Hit, especially on helmets

Notes and Tips

  • Needs MP Absorb: This stat does nothing on its own
  • Single-Target Recovery: Multi-target skills do not multiply MP recovery
  • Raises the Limit: Higher values let larger hits restore more MP when you have enough MP Absorb

Formula

Actual MP Recovery = min(Potential MP Recovery, Max MP Steal Per Hit)

See also