Stats WikiutilityMP Absorb

MP Absorb

Categoryutility
PriorityMedium
TypePercentage (%)

MP Absorb

Utility Stat
MEDIUM Priority
Last updated: 2026-03-21

MP Absorb

MP Absorb determines how much of your damage can potentially be recovered as MP. It has no effect without Max MP Steal Per Hit, which limits the actual recovery.

Unlike HP Absorb, MP absorb can recover MP from only one target per attack.

Sources

  • Primary Source: Essence Rune
  • Secondary Sources: Pet

Notes and Tips

  • Needs Max MP Steal Per Hit: This stat does nothing on its own
  • Single-Target Recovery: Multi-target skills do not multiply MP recovery
  • Useful for Sustain: It helps reduce MP usage when paired with Max MP Steal Per Hit

Formula

Potential MP Recovery = Damage Dealt × MP Absorb%

See also