DMG Reduction
DMG Reduction is a flat defensive stat that subtracts a fixed amount from incoming damage after Defense has already reduced the hit. It is most valuable against many smaller hits, where removing a fixed amount from every hit can add up quickly.
Attackers can counter this stat with Ignore DMG Reduction. If the attacker's Ignore DMG Reduction is higher than your remaining DMG Reduction, the excess is not wasted and becomes extra damage.
Sources
- Base Stats: each class has base DMG Reduction, and attributes can add more through class stat scaling
- Equipment: armor, arcanas, bracelets, carnelians, charms, earrings, epaulets, rings, costumes, and upgrade paths can provide DMG Reduction
- Progression Systems: Essence Rune, Collection, Achievements, Artifacts, Honor Medal, Overlord Mastery, Gold Merit, Platinum Merit, Myth Level, Stellar Link, and Pets can provide DMG Reduction
- Class and Battle Systems: some Battle Modes and class passive skills add DMG Reduction
- Temporary Buffs: GM buffs, potions, and other temporary defensive effects can add DMG Reduction
PvE and PvP Variants
The base stat is always used first, then the matching PvE or PvP variant is added on top.
DMG Reduction+PVE DMG Reduction=total used in PvE
DMG Reduction+PVP DMG Reduction=total used in PvP
Notes and Tips
- Flat Reduction: It subtracts a fixed amount instead of scaling by a percentage
- Works Alongside Defense: It adds another layer of mitigation after defense-based reduction
- Countered by Ignore DMG Reduction: Attackers can reduce or bypass it with Ignore DMG Reduction