Stats WikioffensiveAdd. Damage

Add. Damage

Categoryoffensive
PriorityMedium
TypeFlat Value
VariantsPVP, PVE

Add. Damage

Offensive Stat
MEDIUM Priority
Last updated: 2025-01-08

Add. Damage

Flat damage value added to all attacks after most of the calculations but before final damage modifiers.

Overview

Additional Damage is applied as a flat increase to your damage output:

  • Applied before final damage increase/decrease modifiers
  • Works with both normal hits and critical hits

Typical Values

Not a stat that is abundantly available across all progression systems in high enough amounts to make it worth investing in.

Calculation

Additional Damage is applied in the damage calculation pipeline:

If you have:

  • Base Damage after Defense: 50,000
  • Additional Damage: 100

Result: 50,000 + 100 = 50,100 damage before final modifiers

Sources

  • Primary Source: Can be found scattered throughout various sources but in small amounts which makes it never worth investing in.

Notes and Tips

  • Becomes less impactful as base attack increases
  • Can be effective for fast-attacking builds (for example Blader using his Offensive Short Buff)
  • Not reduced by enemy % damage reduction but reduced by Damage Reduction (flat type)

Advanced Mechanics

Formula

Final Damage = Base Damage + Additional Damage

Comments

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