Add. Damage
Additional Damage is applied as a flat increase to your damage after most of the calculations but before final damage modifiers. Works the same with both normal hits and critical hits.
Typical Values
It is not recommended to invest in this stat since it is not abundantly available across progression systems in high enough amounts to make it effective.
Calculation
If you have:
- Base Damage after Defense: 50,000
- Additional Damage: 100
Result: 50,000 + 100 = 50,100 before final damage modifiers.
Sources
- Primary Source: Can be found scattered throughout various systems/sources but in small amounts, which makes it never worth investing in.
Notes and Tips
- Becomes less impactful as damage and attack speed increase
- Has the potential to be effective for fast-attacking builds if present in high enough amounts.
- Not reduced by enemy defense but reduced by Damage Reduction (flat type)
Related Stats
- Attack - Base physical damage foundation
- Magic Attack - Base magic damage foundation
