Magic Attack
Magic Attack is the core offensive stat for magic-based classes (Wizard, Dark Mage, Force Archer, Force Gunner). It serves as the primary base value for magic skill damage calculations before multipliers. Your effective Magic Attack combines base Magic Attack, content-specific PvE or PvP variants, All Attack Up, and All Attack Up %.
Typical Values
Please Note: These values can be increased further with various temporary buffs
- Early Game: 1,000-3,000
- Mid Game: 3,000-6000
- End Game: 6000-8000
- Maximum Practical: No hard cap, but balance with other damage stats for optimal efficiency
Understanding Effective Magic Attack
Example without a PvE/PvP variant:
- Base Magic Attack: 5,000
- Context Magic Attack: 0
- All Attack Up: 1,500
- Effective Magic Attack: 6,500
Sources
- Base Stats: magic-based classes have base Magic Attack, and attributes can add more through class stat scaling
- Equipment: orbs and crystals are the main source, while accessories, epaulets, vehicles, costumes, and upgrade paths can also provide Magic Attack or All Attack Up
- Progression Systems: Essence Rune, Collection, Achievements, Artifacts, Honor Medal, Overlord Mastery, Force Wing, Stellar Link, Platinum Merit, Myth Level, and Pets can provide Magic Attack or All Attack Up
- Class and Battle Systems: Battle Modes, Battle Aura, general passive skills, and class passive skills can add Magic Attack
- Temporary Buffs: GM buffs, Holy Water of Sage, Platinum Buff, and other temporary effects can add Magic Attack
Notes and Tips
- Weapon upgrades provide the most significant Magic Attack increases
- No variance: Magic damage always deals the exact calculated amount (unlike sword damage)
PvE and PvP Variants
The base stat is always used first, then the matching PvE or PvP variant is added on top.
Magic Attack+PVE Magic Attack=total used in PvE
Magic Attack+PVP Magic Attack=total used in PvP