Stats WikioffensiveMagic Attack

Magic Attack

PVP
PVE
Categoryoffensive
PriorityHigh
TypeFlat Value
VariantsPVP, PVE

Magic Attack

Offensive Stat
HIGH Priority
Last updated: 2025-01-08

Magic Attack

The foundation stat for magic-based classes (Wizard, Dark Mage, Force Archer, Force Gunner). Magic Attack is the starting point for all magical damage calculations. The game determines your Effective Magic Attack by combining your Base Magic Attack, All Attack Up and All Attack Up Percent. This effective magic attack value then gets amplified by your total skill amplification.

Typical Values

Please Note: These values can be increased further with various temporary buffs

  • Early Game: 1,000-3,000
  • Mid Game: 3,000-6000
  • End Game: 6000-8000
  • Maximum Practical: No hard cap, but balance with other damage stats for optimal efficiency

Understanding Effective Magic Attack

Example:

  • Base Magic Attack: 5,000
  • All Attack Up: 1,500
  • Effective Magic Attack: 6,500

Sources

  • Primary Source: Weapons and their upgrades (Divine/Extreme)
  • Secondary Sources: a large number of progression systems offer Magic Attack/All Attack boosts
  • Temporary Boosts: GM Buffs, potions, other Buffs (like Platinum buff, etc.)

Notes and Tips

  • Weapon upgrades provide the most significant Magic Attack increases
  • No variance: Magic damage always deals the exact calculated amount (unlike sword damage)

PvE and PvP Variants

The base stat is always used first, then the matching PvE or PvP variant is added on top.

Magic Attack+
PVE
PVE Magic Attack=total used in PvE
Magic Attack+
PVP
PVP Magic Attack=total used in PvP

Class-Specific Usage

Sword Classes (do not use Magic Attack):

  • Blader, Warrior, Gladiator, Force Blader, Force Shielder use Attack instead

Formula

Effective Magic Attack = (Magic Attack + All Attack Up) * (1 + All Attack Up % / 100)

See also