Stats Wiki

Attack

PVPPVE
Categoryoffensive
PriorityHigh
TypeFlat Value
VariantsPVP, PVE

Attack

Offensive Stat
HIGH Priority
Last updated: 2026-09-01

Attack

Attack is the core offensive stat for sword-based physical classes (Blader, Warrior, Gladiator, Force Blader, Force Shielder, Force Gunner). It serves as the primary base value for physical damage calculations before multipliers. Your effective Attack combines base Attack, content-specific PvE or PvP Attack variants, All Attack Up, and All Attack Up %.

Typical Values

Please Note: These values can be increased further with various temporary buffs

  • Early Game: 1,000-3,000
  • Mid Game: 3,000-6,000
  • End Game: 6000-8000
  • Maximum Practical: No hard cap, but balance with other damage stats

Understanding Effective Attack

Example without a PvE/PvP variant:

  • Base Attack: 5,000
  • Context Attack: 0
  • All Attack Up: 1,500
  • Effective Attack: 6,500

Sources

  • Base Stats: each sword-based class has base Attack, and STR and DEX can add more through class stat scaling
  • Equipment: weapons are the main source, while accessories, vehicles, costumes, and upgrade paths can also provide Attack or All Attack Up
  • Progression Systems: Karma Rune, Collection, Achievements, Artifacts, Honor Medal, Overlord Mastery, Force Wing, Stellar Link, Platinum Merit, Myth Level, and Pets can provide Attack or All Attack Up
  • Class and Battle Systems: Battle Modes, Battle Aura, and class passive skills can add Attack
  • Temporary Buffs: GM buffs, potions, and other temporary combat effects can add Attack

Notes and Tips

  • Weapon upgrades provide a significant Attack increases
  • Variance applies: Sword damage has 20% variance (0.80x to 1.0x) for normal hits only
  • Percent Attack from skills: some skills and BM3 synergies grant Attack as a percentage of your current Attack. That is not All Attack Up %, which raises both Attack and Magic Attack.

PvE and PvP Variants

The base stat is always used first, then the matching PvE or PvP variant is added on top.

Attack+PVEPVE Attack=total used in PvE
Attack+PVPPVP Attack=total used in PvP

Formula

Effective Attack = (Base Attack + Context Attack + All Attack Up) × (1 + All Attack Up %100)

See also