Root
Root is a status effect that prevents the target from using movement skills while it is active. A rooted target can still walk, but cannot use movement skills such as Dash, Fade Step, or Blink. If Root is applied while you are riding a bike, it dismounts you. When a skill or attack can apply Root, its Root chance is increased by the attacker's Root Chance before the application roll.
Root is separate from Unmovable. Unmovable locks normal movement, while Root blocks movement skills. Resist Unable to Move counters Unmovable, not Root.
Root does not use the same 5% to 95% final chance limits as Down, Stun, or Knock Back. A final Root chance of 100% or higher always applies, while a final chance of 0% or lower cannot apply.
Sources
- Skills: Charge, Explosion Shot, Lance Drive, Leg Fracture, Living Fog, and Revenge of Nature can apply Root.
- Battle-mode attacks: Blade Shooter Attack No. 1, Blade Shooter Attack No. 2, Blade Shooter Attack No. 3, Blade Shooter Attack No. 4, Split Attack A, and Split Attack B can apply Root when the matching blade buff condition is active.
- Monsters: Some bosses, monsters, and structures can apply Root. Known monster Root entries range from
10%to100%+chance, with explicit durations from2to10seconds.
Notes and Tips
- Movement skills: Root blocks movement skills, but it does not stop normal walking.