Stats Wiki

Resist Knockback

Categoryutility
PriorityLow
TypePercentage (%)

Resist Knockback

Utility Stat
LOW Priority
Last updated: 2026-04-26

Resist Knockback

Resist Knockback is a defensive stat that reduces the application chance of enemy Knock Back abilities. It subtracts directly from base knockback chance after attacker Ignore Resist Knockback is applied, capped within the 5% to 95% final chance range.

How It Works

When you are targeted by a Knockback skill:

  1. The attacker's skill applies a base Knockback chance (e.g., a skill with +50% Knockback contributes a base chance of 50)
  2. If the attacker has Ignore Resist Knockback, it reduces your Resist Knockback first
  3. Your remaining Resist Knockback is subtracted from the base chance as flat points
  4. The final chance is limited between 5% and 95%

Important: Ignore Resist Knockback cannot reduce your Resist Knockback below 0. If the attacker's Ignore Resist Knockback exceeds your Resist Knockback, the remainder does not overflow into the base Knockback chance; it cancels your Resist Knockback completely.

If another modifier pushes your Resist Knockback below 0, that negative value increases the attacker's final Knockback chance.

Sources

  • Attributes: STR, INT, or DEX scaling, depending on battle style
  • Battle Modes
  • Achievements and Honor Grade
  • Collection
  • Epaulets of Laws
  • Essence Rune: up to 10%
  • Force Wing: up to 8%
  • Honor Medal: up to 3%
  • Overlord Mastery: up to 10%
  • Pets: Normal, Covenant, Trust, Transcendence

Notes and Tips

  • Flat subtraction, not percentage: Resist Knockback subtracts points from the attacker's base Knockback chance. Against skills with high base Knockback values, the same amount of Resist Knockback blocks a smaller share of the total chance.
  • Minimum cap of 5%: Even with very high Resist Knockback, a Knockback attempt always has at least a 5% chance to succeed.
  • Maximum cap of 95%: The final Knockback chance cannot exceed 95%.
  • Negative Resist Knockback amplifies Knockback: If your Resist Knockback is below 0, the negative value acts as a bonus to the attacker's Knockback chance rather than a penalty.

See also