Resist Stun
Resist Stun reduces the chance of being stunned by enemy abilities. Stunned characters cannot act until the stun ends.
Resist Stun is a flat-point counter to enemy Stun chance. Each point of Resist Stun subtracts directly from the attacker's effective Stun chance.
How It Works
When you are targeted by a Stun skill:
- The attacker's skill applies a base Stun chance (e.g., a skill with
+50% Stuncontributes a base chance of50) - If the attacker has Ignore Resist Stun, it reduces your Resist Stun first
- Your remaining Resist Stun is subtracted from the base chance as flat points
- The final chance is limited between
5%and95%
Important: Ignore Resist Stun cannot reduce your Resist Stun below 0. If the attacker's Ignore Resist Stun exceeds your Resist Stun, the remainder does not overflow into the base Stun chance; it cancels your Resist Stun completely.
If another modifier pushes your Resist Stun below 0, that negative value increases the attacker's final Stun chance.
Sources
- Attributes: STR, INT, or DEX scaling, depending on battle style
- Battle Modes
- Achievements and Honor Grade
- Collection
- Epaulets of Laws
- Essence Rune: up to
10% - Force Wing: up to
8% - Honor Medal: up to
3% - Overlord Mastery: up to
10% - Pets: Normal, Covenant, Trust, Transcendence
Notes and Tips
- Flat subtraction, not percentage: Resist Stun subtracts points from the attacker's base Stun chance. Against skills with high base Stun values, the same amount of Resist Stun blocks a smaller share of the total chance.
- Minimum cap of 5%: Even with very high Resist Stun, a Stun attempt always has at least a
5%chance to succeed. - Maximum cap of 95%: The final Stun chance cannot exceed
95%. - Negative Resist Stun amplifies Stun: If your Resist Stun is below
0, the negative value acts as a bonus to the attacker's Stun chance rather than a penalty.