Stats Wiki

Normal DMG Up

PVPPVE
Categoryoffensive
PriorityLow
TypePercentage (%)
VariantsPVP, PVE

Normal DMG Up

Offensive Stat
LOW Priority
Last updated: 2026-04-13

Normal DMG Up

Normal DMG Up is an offensive stat that increases the damage of non-critical hits. It does not affect critical hits, which use Critical Damage instead. Enemy Normal DMG Reduction counters it multiplicatively rather than subtracting directly from it.

Sources

Pet: Transcendence +4% per slot (max +40%), Trust +3% per slot (max +30%)

Buffs & Potions: Surging Will +15%

Stellar System: Icarus up to +5%, Vulcanos up to +6%, Daedalus line effects up to +14%

Artifact System: Artifact of Dawn +20%, Artifact of Midnight +18% (PvE-only)

Collection System: Acheron Arena +12%, Craft (Weapon) +15%, Additional Research IV +15%, Eternal Chaos Arena I +12% (PvE-only), Acheron Arena I +4% (PvE-only), Weapon Option Scroll (Ultimate) +10% (PvE-only)

Achievement: Edge of Phantom +3%

Equipment: Ascending Perius' Earring slot option +15%, Earrings chaos upgrade +15% (max), Bracelets chaos upgrade +15%

Costumes: Force Wing epic craft +14%

Essence Rune: Acheron Arena +10%

Platinum Merit: Special Mastery Index 5 +8%, Special Mastery Index 16 +8%

Force Wing: Slot 4 PvE +12% / PvP +6%, Slot 10 PvE +6% / PvP +12%

PvE and PvP Variants

The base stat is always used first, then the matching PvE or PvP variant is added on top.

Normal DMG Up+PVEPVE Normal DMG Up=total used in PvE
Normal DMG Up+PVPPVP Normal DMG Up=total used in PvP

Notes and Tips

  • Normal Hits Only: It affects only the non-critical damage path.
  • More Relevant When Crits Are Weaker: It becomes more noticeable when a build has inconsistent critical hits or when the target heavily weakens critical stats.
  • Countered By Normal DMG Reduction: Enemy Normal DMG Reduction reduces normal-hit damage before Normal DMG Up is applied.

Formula

Normal Hit Damage = Base Normal Hit Damage × 100 + Normal DMG Up100

See also