Contents
GM's Blessing (Lv. 2)
TypeSpecial Buff
RankNovice
Max Level1
Cooldown0.5s
Range0
Area8
Classes
GM's Blessing (Lv. 2)
Special Buff
GM's Blessing (Lv. 2)
Lv. 1 (Special Buff)
[Requirement]
MP Use 0.1
[Basic Stats]
HP +300
Defense +60
Attack Rate +700
Defense Rate +400
Critical DMG +15%
Critical Rate +5%
Max HP Steal Per Hit +5
HP Absorb +2%
HP Auto Heal +10
Ignore Penetration +25
DMG Reduction +20
Accuracy +200
Penetration +20
All Attack UP +40
All Skill Amp. UP +6%
Area 8
[Time Required]
Cooldown Time 0.50s
Casting Time 3.00s
Duration 0s โ 3,600s
GM's Blessing (Lv. 2) is a temporary enhancement buff available to all classes and lasts for 1 hour. It can be obtained in the following ways:
GMs: Game Masters can directly apply the blessing to players present at their location.
Consumables: The buff is also available as GM's Blessing Holy Water, a consumable item that comes in multiple levels (Level 1-5). These items can be distributed through in-game mail during events, promotional packages, or special distributions.
GM's Blessing (Lv. 2)
Lv. 1 (Special Buff)
[Requirement]
MP Use 0.1
[Basic Stats]
HP +300
Defense +60
Attack Rate +700
Defense Rate +400
Critical DMG +15%
Critical Rate +5%
Max HP Steal Per Hit +5
HP Absorb +2%
HP Auto Heal +10
Ignore Penetration +25
DMG Reduction +20
Accuracy +200
Penetration +20
All Attack UP +40
All Skill Amp. UP +6%
Area 8
[Time Required]
Cooldown Time 0.50s
Casting Time 3.00s
Duration 0s โ 3,600s
Skill Progression
| Stat | Lv 1 |
|---|---|
| MP Cost | 0.1 |
| HP | 300 |
| All Attack UP | 40 |
| All Skill Amp. UP | 6% |
| Defense | 60 |
| Attack Rate | 700 |
| Defense Rate | 400 |
| HP Auto Heal | 10 |
| Critical Rate | 5% |
| Critical DMG | 15% |
| Max HP Steal Per Hit | 5 |
| HP Absorb | 2% |
| Penetration | 20 |
| Accuracy | 200 |
| Ignore Penetration | 25 |
| DMG Reduction | 20 |
| Cooldown Time | 0.5s |
| Casting Time | 3s |
| Area | 8 |