Systems Database
Epic Boosters
Epic Boosters are separate from Epic Converters. They are used on weapons and armor that already have Epic 3 or above, consume one booster per attempt, and on success raise the current epic level by one step. Standard epic options use the main boost table below. Craftsman's and Master's epic options use a separate table with lower success rates at Epic 5 and Epic 6.
| Current epic | On success | Success rate | Fail rate |
|---|---|---|---|
| Epic 3 | Epic 4 | 10% | 90% |
| Epic 4 | Epic 5 | 24% | 76% |
| Epic 5 | Epic 6 | 24% | 76% |
| Epic 6 | Epic 7 | 16% | 84% |
Craftsman's and Master's epic options use lower success rates at Epic 5 and Epic 6.
| Current epic | On success | Success rate | Fail rate |
|---|---|---|---|
| Epic 5 | Epic 6 | 18% | 82% |
| Epic 6 | Epic 7 | 12% | 88% |
| Booster | Material range | Target rules |
|---|---|---|
| Epic Booster (Medium) | Bluestin to Shadow Titanium | Weapon or armor, +15 or above, with Epic 3 or above. |
| Epic Booster (High) | Osmium to SIGMetal | Weapon or armor, +15 or above, with Epic 3 or above. |
| Epic Booster (Highest) | Mithril/Forcium to Palladium | Weapon or armor, +15 or above, with Epic 3 or above. |
| Epic Booster (Ultimate) | Demonite to Dragonium | Weapon or armor, +15 or above, with Epic 3 or above. |