Melee/Sword fighter’s base offensive power. This stat serves as the foundation for all damage calculations in the game. Your attack value is multiplied by your Sword Skill Amp to determine your final attack power.
Higher Attack directly increases the damage of all your attacks. Attack values typically range from 3,000-7,000 for mid and end game characters.
Ranged/Magic fighter’s base offensive power. This stat serves as the foundation for all damage calculations for magic-based attacks. Your Magic Attack value is multiplied by your Magic Skill Amp to determine your final magic attack power.
Increases the damage output of magical skills and abilities. Magic Attack values typically range from 3,000-7,000 for mid and end game characters.
Determines your chance to bypass enemy blocks. Your Attack Rate is compared against the enemy’s Defense Rate to calculate the block chance. If you see ‘Block’ when attacking, it means your Attack Rate was insufficient to overcome the enemy’s Defense Rate.
This stat does NOT increase your attack speed as the name might suggest. Higher Attack Rate reduces the chance of your attacks being blocked.
Determines the chance of landing a critical hit. Your Critical Rate is capped by your “Max Critical Rate” stat (default 50%) and is reduced by the enemy’s Resist Critical Rate. All characters start with a base Critical Rate of 5%.
Critical Rate can be obtained through Weapons, Helmets, Rings, and Costumes. If enemies have high Resist Critical Rate, you can counter it with Ignore Resist Critical Rate.
Determines the damage multiplier applied when you land a critical hit. All characters start with a base Critical Damage of 20%. Your Critical Damage can be reduced by the enemy’s Resist Critical Damage stat but never below 20%.
Critical Damage formula: Non-Crit Damage * (1 + Critical Damage / 100). The higher your Critical Rate, the more valuable Critical Damage becomes.
Increases the damage of your sword-based skills and abilities. This stat can be reduced by the enemy’s Resist Skill Amp stat. Skill AMP can reach up to 500% in endgame (without buffs).
This is one of the most important damage multipliers in the game.
Increases the damage of your magic-based skills and abilities. This stat can be reduced by the enemy’s Resist Skill Amp stat. Skill AMP can reach up to 500% in endgame (without buffs).
This is one of the most important damage multipliers in the game.
Increases your chance to hit enemies that have evasion stats. Your Accuracy is compared against the enemy’s Evasion to calculate miss chance. If you see ‘Miss’ when attacking, you need to increase your Accuracy.
Primarily gained via Weapons, Runes, and Accessories.
Penetration reduces the effective defense of your target based on a formula that also considers level difference between you and your target. Soft Cap is around 2000.
Probably the most valuable stat in both PvE and PvP and GENERALLY should be prioritized over other stats.
Adds a flat amount of damage to your attacks after most other calculations. Only “Final DMG Increase” gets applied after it.
Due to the very high damage values in the game (100k-1million) compared to the available Add. Damage in game, this stat is less valuable than other damage stats and should not be prioritized.
Reduces the damage variation for non-critical, melee attacks. Base Min Damage is 80 for sword users and 100 for magic users.
For sword users, Min Damage = MAX(80, MIN(100, MinDamage + 80)). Higher Min Damage means more consistent damage output with less variation. The Damage variation only applies to non critical hits for melee characters.
Allows your attacks to bypass a portion of the target’s evasion.
One of the least useful stats in the game.
Increases your total damage output by a percentage after all other calculations. This is applied as the very last step in damage calculation, making it extremely valuable.
Final Damage formula: Damage = Damage * (100 + Final Damage Increase) / 100. There are only a few sources of this stat in the game (Arcana of Chaos, GM Buff and a few more)
Directly reduces the target’s damage reduction by an equal amount.
Helps maintain damage effectiveness against enemies with high damage reduction. Can not reduce your targets damage reduction below 0.
Directly reduces the target’s “Resist Critical Rate” by an equal amount.
Can not reduce your targets critical resistance below 0.
Directly reduces the target’s “Resist Crit. DMG” by an equal amount.
Can not reduce your targets Resist Crit. DMG below 0. Most bosses in mid and high level dungeons have critical DMG resistance, which makes this stat valuable.
Directly reduces the target’s “Resist Skill Amp” by an equal amount.
Can not reduce your targets “Resist Skill Amp” below 0. Most bosses in mid and high level dungeons have skill AMP resistance, which makes this stat valuable.
Increases the damage of your non-critical hits. This works similarly to Critical Damage but only applies when you don’t land a critical hit.
Normal Attack DMG formula: Damage = Damage * (100 + Normal Attack DMG) / 100. You should generally aim for 100% Crit. Chance which puts this stats in a weird spot. There may be some niche PVP builds where this stat is useful.
Reduces the target’s ignore penetration stat by an equal amount.
Helpful against enemies with ignore penetration stats. Can not reduce your targets ignore penetration below 0.
Additional attack in PvP.
Your normal attack + PVP Attack = Total Attack in PVP only.
Additional Magic Attack in PvP.
Your normal Magic Attack + PVP Magic Attack = Total Magic Attack in PVP only.
Additional Attack Rate specifically in PvP.
Your normal Attack Rate + PVP Attack Rate = Total Attack Rate in PVP only.
Additional Critical Rate specifically in PvP.
Your normal Critical Rate + PVP Critical Rate = Total Critical Rate in PVP only.
Additional Critical Damage specifically in PvP.
Your normal Critical DMG + PVP Critical DMG = Total Critical DMG in PVP only.
Additional Sword Skill Amplification specifically in PvP.
Your normal Sword Skill Amp. + PVP Sword Skill Amp. = Total Sword Skill Amp. in PVP only
Additional Magic Skill Amplification specifically in PvP.
Your normal Magic Skill Amp. + PVP Magic Skill Amp. = Total Magic Skill Amp. in PVP only
Additional Accuracy specifically in PvP.
Your normal Accuracy + PVP Accuracy = Total Accuracy in PVP only
Additional Penetration specifically in PvP.
Your normal Penetration + PVP Penetration = Total Penetration in PVP only
Additional Add. Damage specifically in PvP.
Your normal Add. Damage + PVP Add. Damage = Total Add. Damage in PVP only
Additional Ignore Evasion specifically in PvP.
Your normal Ignore Evasion + PVP Ignore Evasion = Total Ignore Evasion in PVP only.
Additional Final Damage specifically in PvP.
Your normal Final Damage + PVP Final Damage = Total Final Damage in PVP only.
Additional Ignore Damage Reduction specifically in PvP.
Your normal Ignore Damage Reduction + PVP Ignore Damage Reduction = Total Ignore Damage Reduction in PVP only.
Additional Ignore Resist Critical Rate specifically in PvP.
Your normal Ignore Resist Critical Rate + PVP Ignore Resist Critical Rate = Total Ignore Resist Critical Rate in PVP only.
Additional Ignore Resist Critical DMG specifically in PvP.
Your normal Ignore Resist Critical DMG + PVP Ignore Resist Critical DMG = Total Ignore Resist Critical DMG in PVP only.
Additional Ignore Resist Skill Amp. specifically in PvP.
Your normal Ignore Resist Skill Amp. + PVP Ignore Resist Skill Amp. = Total Ignore Resist Skill Amp. in PVP only.
Additional Normal Attack DMG specifically in PvP.
Your normal Normal Attack DMG UP + PVP Normal Attack DMG UP = Total Normal Attack DMG UP in PVP only.
Additional Cancel Ignore Penetration specifically in PvP.
Your normal Cancel Ignore Penetration + PVP Cancel Ignore Penetration = Total Cancel Ignore Penetration in PVP only.
Additional Attack specifically in PvE.
Your normal Attack + PVE Attack = Total Attack in PVE only.
Additional Magic Attack specifically in PvE.
Your normal Magic Attack + PVE Magic Attack = Total Magic Attack in PVE only.
Additional Attack Rate specifically in PvE.
Your normal Attack Rate + PVE Attack Rate = Total Attack Rate in PVE only.
Additional Critical Rate specifically in PvE.
Your normal Critical Rate + PVE Critical Rate = Total Critical Rate in PVE only.
Additional Critical DMG specifically in PvE.
Your normal Critical DMG + PVE Critical DMG = Total Critical DMG in PVE only.
Additional Sword Skill Amplification specifically in PvE.
Your normal Sword Skill Amp. + PVE Sword Skill Amp. = Total Sword Skill Amp. in PVE only.
Additional Magic Skill Amplification specifically in PvE.
Your normal Magic Skill Amp. + PVE Magic Skill Amp. = Total Magic Skill Amp. in PVE only.
Additional Accuracy specifically in PvE.
Your normal Accuracy + PVE Accuracy = Total Accuracy in PVE only.
Additional Penetration specifically in PvE.
Your normal Penetration + PVE Penetration = Total Penetration in PVE only.
Additional Add. Damage specifically in PvE.
Your normal Add. Damage + PVE Add. Damage = Total Add. Damage in PVE only.
Additional Ignore Evasion specifically in PvE.
Your normal Ignore Evasion + PVE Ignore Evasion = Total Ignore Evasion in PVE only.
Additional Final Damage specifically in PvE.
Your normal Final Damage + PVE Final Damage = Total Final Damage in PVE only.
Additional Ignore DMG Reduction specifically in PvE.
Your normal Ignore DMG Reduction + PVE Ignore DMG Reduction = Total Ignore DMG Reduction in PVE only.
Additional Ignore Resist Critical Rate specifically in PvE.
Your normal Ignore Resist Critical Rate + PVE Ignore Resist Critical Rate = Total Ignore Resist Critical Rate in PVE only.
Additional Ignore Resist Critical DMG specifically in PvE.
Your normal Ignore Resist Critical DMG + PVE Ignore Resist Critical DMG = Total Ignore Resist Critical DMG in PVE only.
Additional Ignore Resist Skill Amp. specifically in PvE.
Your normal Ignore Resist Skill Amp. + PVE Ignore Resist Skill Amp. = Total Ignore Resist Skill Amp. in PVE only.
Additional Normal Attack DMG specifically in PvE.
Your normal Normal Attack DMG UP + PVE Normal Attack DMG UP = Total Normal Attack DMG UP in PVE only.
Additional Cancel Ignore Penetration specifically in PvE.
Your normal Cancel Ignore Penetration + PVE Cancel Ignore Penetration = Total Cancel Ignore Penetration in PVE only.